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Old May 25, 2007, 10:04 PM // 22:04   #1
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Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Default New Effect Icon types: Minions and Offensive Spirits

To add effect icons for allied offensive spirits and minions:

- For minions:
.One per each type.
.With a number in the corner (like the one Vanquish icon has) that shows current number.
.Without gauge bar.
.Partially shared between all allied necromancers as long as they have one creature of that type alive. If two N are controlling two Flesh Golems, they will both have a Flesh Golem icon with a number 2 in the corner) but if only one is, only the master will see the icon.
.The current 'total of own controlled minions' could have also this frame color.

- For 'effect upon death' and offensive spirits (Ritualist spirits that look like banshees):
.One per each type
.For those with effects, like Destruction or Life, fully shared between all allied players, but they will only show if the player is within range of the effect of the spirit.
.For those with an attack, like Bloodsong or Pain, only seen by Primary or SEcondary allied ritualsits.
.With a gauge that shows duration until death.

- When pinged, they will say "I'm controlling a..." like the 'number of minions' effect icon.

What color this effect icon would have?
Black and/or Cyan are good choices, I think Black is better.

That way you could:
- Know how many minions you have of each type.
- Know exactly how many time your spirits like Destruction or Life will last...
- Move until ou are inside they range so enemies or yourself are affected by the effet... etc...
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Old Jul 02, 2007, 07:03 PM // 19:03   #2
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Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Aw... now that I come to think, black icons could be used with much more things, by the way, all the offensive skills that also affect allies in any way, like to show the number of enemies under your Life Siphons.
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